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Titan Quest 2 class comparison

There is no honest Titan Quest 2 tier list yet — the mastery roster is still incomplete and the developers have said mechanics may be completely revamped between updates. What can be measured is compared below: how many skills each class gets, how many damage types it covers, and how early its active kit comes online.

This is not a power ranking. No damage simulation has been run, the mastery roster is incomplete during Early Access, and the developers have said smaller updates may completely revamp existing mechanics. Every column below is a structural measurement taken from the game files, and the table is sorted by whichever one is named — not by how strong anything is.

No class data yet

This site is built entirely from Titan Quest II’s own game files. Nothing is published until an extraction has run, because a database that guesses is worse than one that is empty. See how this data is produced.

What the columns mean

Skills
Every skill both masteries provide, including passives and modifiers.
Damage types
Distinct damage types across the pair’s skills. Breadth helps against varied resistances; it is not the same as damage output.
Median active unlock
The mastery-bar investment at which half the pair’s active skills are available. Lower means the kit comes online earlier.

Extracted from Titan Quest II's own game files (Steam app 1154030). DataTables extracted with CUE4Parse and re-extracted on every game patch. Values the files do not specify are shown as unknown rather than filled in.