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Titan Quest 2 masteries

Mastery data is published from the game files. Nothing is listed here until an extraction has run.

No masteries yet

This site is built entirely from Titan Quest II’s own game files. Nothing is published until an extraction has run, because a database that guesses is worse than one that is empty. See how this data is produced.

A mastery is one half of a Titan Quest 2 character. Grimlore describe the system in the game's own store listing: "Form your own class by combining two masteries. Build your character around the strengths and weakness of both masteries, exploring different combinations of skill modifiers, attributes, and items to create your own hybrid class and find your favorite playstyle." Every mastery below is listed with its full skill tree, and every skill links to a table of its values at every rank.

How many masteries does Titan Quest 2 have?

The roster is not finished. THQ Nordic have been explicit that they have not settled on a final number for the 1.0 release and currently expect there will be at least six. Early Access ships fewer than that, and major content updates land roughly every three months.

This matters for any advice you read about masteries, including advice on this site: it is advice about an incomplete roster. The count above reflects what is in the game files as of the most recent extraction, not what will exist at launch.

What each mastery page contains

Why per-rank numbers are the point

The public wikis publish a skill at rank 1. The game files contain every rank, and the difference between rank 1 and rank 12 of an active skill is the entire question when you are deciding where to spend points.

Every number on this site is read directly out of Titan Quest II’s own data tables and re-read whenever the game patches. Where the files do not specify a value, the page shows a dash and says so — it is never filled in with an estimate.

Choosing a second mastery

There is no "best" pairing published here, because it cannot be computed honestly yet. No damage simulation has been run against real encounters, the mastery roster is still incomplete during Early Access, and THQ Nordic have said smaller updates may "completely revamp present mechanics". A tier list published under those conditions is a guess wearing a letter grade.

What can be measured is compared on the class comparison page: how many skills each pairing gives you, how many damage types it covers, and how early its active kit comes online.

Frequently asked

How many masteries are in Titan Quest 2?
The Early Access roster is smaller than the final one. THQ Nordic expect at least six masteries at the 1.0 release but have not committed to a final number.
Can you change mastery in Titan Quest 2?
The game files are the only thing this site will answer from, and respec rules are not something we have extracted and verified yet. Rather than repeat what other sites assert, this page will state it once it can be shown from the data.
What is the difference between a mastery and a class?
A mastery is one skill tree. A class is the combination of two masteries — the game gives each pairing its own name.